So here’s a story that feels a bit like deja vu in the video game universe, and I just can’t help but shake my head in a mix of amusement and frustration. Little Devil Inside, anyone? Yeah, that game that’s kind of become a ghost story. People talked about it ten whole years ago, and here I am in the present still wondering—like everyone else—if it was all just smoke and mirrors. Neostream Interactive, the creators (or, shall I say, the magicians?), made a lot of noise, and then… crickets.
Let’s roll back to its roots. Picture it: April 2015, the gaming community buzzing over this new Kickstarter sensation. It felt promising, right? An action-adventure game that seemed to steal whispers and dreams alike. Said to be for multiple platforms, with a heads-up for PS5 and PS4. Jump to June 2020, and it showed up bright-eyed at the PS5 reveal event, as if waving from a parade float, declaring it was meant to grace us that very fall. And then? Well… if you’ve been paying attention, you’ll know the rest of the reel is kind of empty.
As years crawled by, Little Devil Inside stayed as elusive as ever, slipping further and further out of grasp like a paper boat down a rainy gutter. April 2024 came, and Neostream just stopped talking. Poof. February that year, they had released some gameplay footage—maybe hoping to calm the waters?—on YouTube. Apparently, it was their last hurrah, because an update from them hasn’t been seen since.
The last Kickstarter update they handed out was in April 2024, promising more news about things like weapon upgrades. Bold, right? Like, “Here’s a teaser, and we promise to tease you more soon!” Except ‘soon’ never really came, did it? Under that post, backers—fans, dreamers, hopeful souls—left comments, their patience thinner than a ghost’s whisper by then. “Really regret backing this,” someone grumbled, echoing the chorus of disappointed souls. “2015 to 2025 and you’re STILL NOT DONE?!” It’s like everyone’s stuck in a time loop that just won’t break.
It’s really a pity. The game teased something captivating, and honestly, anyone watching those early trailers could easily imagine themself lost in its world. But now? Seeing this all unfold—or not unfold, rather—has been like watching a particularly slow sand timer. Will it ever release? At this point, I’d be startled, stunned, and kind of elated if it did. Until that day, if it ever comes, we wait with bated breath (and maybe a bit of side-eye).