So, here’s the scoop — got home the other night and my usual scroll session turned into a real-life bending moment, or at least it felt like it. This game, Elements Divided, hit the circuit for all you Quest 2 and PC VR gearheads. I mean, for a second, I legit thought it was some fancy Avatar: The Last Airbender VR thing. Nope, but close enough to make you do a double-take, promise.
Loco Motion (and yeah, they picked quite the dynamic name) tagged up with Fast Travel Games to whip up this wild ride where you’re mixing it up in some serious multiplayer ruckus or just chilling, battling waves of AIs with buddies in co-op mode. You can actually “bend” all four elements — but wait, they packed in 60 different ways to do it. That’s like a buffet and you’re spoilt for choice, really.
Wait, let’s backtrack a sec. Remember the series? Each element had its own jazz — like, it wasn’t just about throwing water balloons at people. It’s deep stuff, and this game picked up on that vibe, for sure. Level up, spruce up your avatar, and turn the match into your own personal stage of bending chaos. Is this making sense? Hope so. My brain kind of went sideways there.
Gotta say, the devs swear by the whole “gesture-driven” controls thing. Picture this: you’re swirling your hands like a maniac and bam, you throw up a stone wall or whoosh yourself across the map. It’s like your living room turns into a bending battlefield or some-such. I tried it — felt like one of those inflatable tube guys, honestly.
Featured tricks? Master all four — jam with Water, Earth, Fire, and Air like you’re attending some mystic bootcamp. And you can dive into matches with mates or solo with AI packs. Oh, almost forgot, personalization is key here — bling out what your character looks like because plain ol’ avatars are sooo last decade.
Anyhow, it’s out now on the Horizon Store and Steam — ten bucks isn’t bad for some flashy bending escapism on a Tuesday night, huh? No need to break the piggy bank. Anyway — wait, what o’clock is it? Forgot to check. Oh well, probably time to test more moves.