In most games set in a post-apocalyptic world, the need to find and manage scarce supplies is a common theme. Take The Last of Us, for instance, where you must gather a limited number of materials for crafting. However, Telltale’s first season of The Walking Dead stands out in how it tackles this concept, perhaps even more memorably. In the second episode, you’re placed in the shoes of Lee Everett, tasked with distributing food rations among a group of survivors. The catch? There’s not enough to go around. You’re faced with a range of personalities—children with innocent faces, adults on edge, and your own hunger pangs. The decision is a tough one, as someone will inevitably be left without, and in a world where survival hangs by a thread, grudges can run deep. Deciding who gets that half an apple could turn others against you or each other. You didn’t volunteer for this dilemma; it was thrust upon you, and now you’re left to deal with the consequences. And trust me, the group won’t forget how you handled it.