Oof, so here’s the deal—I stumbled upon this thing about a VR game, FINAL FURY, and it’s kinda buzzing in my head. You know when something just sort of… takes over? Anyway, let’s dive into this.
Alright, so Kluge Interactive, who brought us Synth Riders (you’ve gotta try it if you haven’t), is about to drop this new gem of theirs. It’s a VR fighting game, and it’s hitting early access next month. May 8th, to be exact. Mark it, or maybe don’t. Up to you.
We’re talking about this game coming to Quest 2 and whatever else is above it. Oh, and PC VR. But what’s cool—really cool—is how it isn’t just another run-of-the-mill VR thing. It’s like old-school arcade clash but with gestures and all that jazz. And they roped in this Justin Wong guy. Nine-time EVO champ, no big deal. Ha!
Now, he had some stuff to say—and I mean, why wouldn’t he? About how he fiddled around with this game, gave feedback on moves like dashes and grabs. He’s pretty pumped, which, I guess, means something. But who knows, right? People get hyped over anything.
Right off the bat, you’re thrown into the ring, full-on VR style! Real punches, real blocks, and the dodges—you’ll probably end up swinging at air and hopefully not knocking anything over. It’s like—how do I put this—if your living room was a dojo?
They’re tossing in six fighters at the start. More to come later. Unique powers, arenas, all that fun stuff. Arcade mode, too—beat up some AI to unlock more cool things. Soundtrack’s by Zardonic. Ever listen to SUPERHOT: MCD’s music? No? Well, now’s a good time as any.
Anyway, you can snag this on the Horizon Store for Quest 2. Or Steam if you’re on PC VR. Price tag’s $9.99. Not bad, right? But then again, pricing’s weird these days. Take it or leave it.
I wasn’t sure if I should bother you with this info—felt kinda random—but there it is. If you try it and love it, or it just flops, I’d love to hear. Seriously.