Okay, so here’s a wild and twisty recap of what went down with Astro Bot and its big BAFTA moment. So, imagine this — a BAFTA award show where Astro Bot just, like, swoops in and grabs the Game of the Year award, right? But that’s not even the whole scoop. Nope, it snatched up more than one shiny trophy. It bagged awards for Audio Achievement, Animation, Family, and Game Design. It’s like Astro Bot was having a party and just decided to invite all the awards.
What’s kinda funny is this isn’t the first time it’s done this little award-pile-up act. Last year, over at The Game Awards, Astro Bot was all like, “Hey, look at me!” and snagged the Game of the Year there too, in a year where so many big games were, like, waving their hands in the air going “pick me!”
Anyway — wait, hang on, let me just tell you about the whole acceptance thing. So, there’s this guy Nicolas Doucet, you know, the guy who kinda stands out when talking about Astro Bot — he gets up there to say thanks. He starts talking about this cozy team back in Japan, working bit-by-bit every day, making this game with such care. Who even does that these days without, like, an army of marketers?
He starts throwing gratitude around like confetti. Thanks to the composer, the PlayStation folks, all the awesome partners—anyone who contributed a digital sprinkle of magic. Oh, and the BAFTA Academy (of course), plus the families for, you know, putting up with those endless work nights.
But the real kicker is thinking about how he thanked all the game creators who paved the way—like, kinda deep in a sense.
So, if you have thoughts about Astro Bot’s victory dance at the BAFTAs, just spill it out below. Or don’t. Whatever floats your boat.